SLightInfo

C++
struct SLightInfo {
  Vec3 vPos;
  float fRadius;
  bool bAffecting;
};
File

IEntityRenderState.h

SLightInfo::bAffecting Data Member
C++
bool bAffecting;
SLightInfo::fRadius Data Member
C++
float fRadius;
SLightInfo::vPos Data Member
C++
Vec3 vPos;
SLightInfo::== Operator
C++
bool operator ==(const SLightInfo & other) const;