SLandBobParams

C++
struct SLandBobParams {
  float maxTime;
  float maxBob;
  float maxFallDist;
};
File

IAnimatedCharacter.h

SLandBobParams::maxBob Data Member
C++
float maxBob;
SLandBobParams::maxFallDist Data Member
C++
float maxFallDist;
SLandBobParams::maxTime Data Member
C++
float maxTime;
SLandBobParams::Invalidate Method
C++
void Invalidate();
SLandBobParams::IsValid Method
C++
inline bool IsValid() const;
SLandBobParams::SLandBobParams Constructor
C++
SLandBobParams(float _maxTime = -1.0f, float _maxBob = -1.0f, float _maxFallDist = -1.0f);