SHostMigrationInfo

C++
struct SHostMigrationInfo {
  CryFixedStringT<HOST_MIGRATION_MAX_SERVER_NAME_SIZE> m_newServer;
  CryFixedStringT<HOST_MIGRATION_MAX_PLAYER_NAME_SIZE> m_migratedPlayerName;
  INetChannel* m_pServerChannel;
  void* m_pGameSpecificData;
  CrySessionHandle m_session;
  CryLobbyTaskID m_taskID;
  eHostMigrationState m_state;
  EntityId m_playerID;
  bool m_isHost;
  bool m_logProgress;
  bool m_shouldMigrateNub;
};
File

INetwork.h

SHostMigrationInfo::m_isHost Data Member
C++
bool m_isHost;
SHostMigrationInfo::m_logProgress Data Member
C++
bool m_logProgress;
SHostMigrationInfo::m_migratedPlayerName Data Member
C++
CryFixedStringT<HOST_MIGRATION_MAX_PLAYER_NAME_SIZE> m_migratedPlayerName;
SHostMigrationInfo::m_newServer Data Member
C++
CryFixedStringT<HOST_MIGRATION_MAX_SERVER_NAME_SIZE> m_newServer;
SHostMigrationInfo::m_pGameSpecificData Data Member
C++
void* m_pGameSpecificData;
SHostMigrationInfo::m_playerID Data Member
C++
EntityId m_playerID;
SHostMigrationInfo::m_pServerChannel Data Member
C++
INetChannel* m_pServerChannel;
SHostMigrationInfo::m_session Data Member
C++
CrySessionHandle m_session;
SHostMigrationInfo::m_shouldMigrateNub Data Member
C++
bool m_shouldMigrateNub;
SHostMigrationInfo::m_state Data Member
C++
eHostMigrationState m_state;
SHostMigrationInfo::m_taskID Data Member
C++
CryLobbyTaskID m_taskID;
SHostMigrationInfo::Initialise Method
C++
void Initialise(CrySessionHandle h, bool shouldMigrateNub);
SHostMigrationInfo::IsNewHost Method
C++
bool IsNewHost();
SHostMigrationInfo::SetIsNewHost Method
C++
void SetIsNewHost(bool set);
SHostMigrationInfo::SetMigratedPlayerName Method
C++
void SetMigratedPlayerName(const char* migratedPlayerName);
SHostMigrationInfo::SetNewServer Method
C++
void SetNewServer(const char* newServer);
SHostMigrationInfo::SHostMigrationInfo Constructor
C++
SHostMigrationInfo();
SHostMigrationInfo::ShouldMigrateNub Method
C++
bool ShouldMigrateNub();