IInput.h
SFFTriggerOutputData are force feedback signals send to an input controller's triggers.
struct Flags { enum Value { LeftTouchToActivate = 1<<0, RightTouchToActivate = 1<<1 }; };
IInput.h
enum Value { LeftTouchToActivate = 1<<0, RightTouchToActivate = 1<<1 };
IInput.h
struct Initial { enum Value { ZeroIt = 0, Default }; };
IInput.h
enum Value { ZeroIt = 0, Default };
IInput.h
uint32 flags;
uint16 leftEnv;
float leftGain;
uint16 rightEnv;
float rightGain;
void operator +=(const SFFTriggerOutputData& operand2);
float GetClampedLeftGain() const;
float GetClampedRightGain() const;
void Init(Initial::Value v);
bool IsFlagEnabled(Flags::Value f) const;
SFFTriggerOutputData(); SFFTriggerOutputData(Initial::Value v); SFFTriggerOutputData(bool leftTouchToActivate, bool rightTouchToActivate, float lTrigger, float rTrigger, uint16 lTriggerEnv, uint16 rTriggerEnv);