SExactPositioningTarget

C++
struct SExactPositioningTarget {
  uint32 preparing : 1;
  uint32 activated : 1;
  mutable uint32 notAiControlledAnymore : 1;
  uint32 isNavigationalSO : 1;
  QuatT location;
  float startWidth;
  float positionWidth;
  float positionDepth;
  float orientationTolerance;
  Vec3 errorVelocity;
  Quat errorRotationalVelocity;
  _smart_ptr pAction;
};
File

IMovementController.h

SExactPositioningTarget::activated Data Member
C++
uint32 activated : 1;
Description

action entered

SExactPositioningTarget::errorRotationalVelocity Data Member
C++
Quat errorRotationalVelocity;
SExactPositioningTarget::errorVelocity Data Member
C++
Vec3 errorVelocity;
SExactPositioningTarget::isNavigationalSO Data Member
C++
uint32 isNavigationalSO : 1;
SExactPositioningTarget::location Data Member
C++
QuatT location;
SExactPositioningTarget::notAiControlledAnymore Data Member
C++
mutable uint32 notAiControlledAnymore : 1;
SExactPositioningTarget::orientationTolerance Data Member
C++
float orientationTolerance;
SExactPositioningTarget::pAction Data Member
C++
_smart_ptr pAction;
SExactPositioningTarget::positionDepth Data Member
C++
float positionDepth;
SExactPositioningTarget::positionWidth Data Member
C++
float positionWidth;
SExactPositioningTarget::preparing Data Member
C++
uint32 preparing : 1;
SExactPositioningTarget::startWidth Data Member
C++
float startWidth;
SExactPositioningTarget::SExactPositioningTarget Constructor
C++
SExactPositioningTarget();