SDecalOwnerInfo

Structure containing common parameters that describe a decal

C++
struct SDecalOwnerInfo {
  struct IRenderNode * pRenderNode;
  PodArray<struct SRNInfo>* pDecalReceivers;
  int nRenderNodeSlotId;
  int nRenderNodeSlotSubObjectId;
  int nMatID;
};
File

CryEngineDecalInfo.h

SDecalOwnerInfo::nMatID Data Member
C++
int nMatID;
SDecalOwnerInfo::nRenderNodeSlotId Data Member
C++
int nRenderNodeSlotId;
Description

is set internally by 3dengine

SDecalOwnerInfo::nRenderNodeSlotSubObjectId Data Member
C++
int nRenderNodeSlotSubObjectId;
Description

is set internally by 3dengine

SDecalOwnerInfo::pDecalReceivers Data Member
C++
PodArray<struct SRNInfo>* pDecalReceivers;
SDecalOwnerInfo::pRenderNode Data Member
C++
struct IRenderNode * pRenderNode;
Description

Owner (decal will be attached to or wrapped around of this object)

SDecalOwnerInfo::GetOwner Method
C++
struct IStatObj * GetOwner(Matrix34A & objMat);
SDecalOwnerInfo::SDecalOwnerInfo Constructor
C++
SDecalOwnerInfo();