SAnimationTargetRequest

C++
struct SAnimationTargetRequest {
  Vec3 position;
  Vec3 direction;
  float startArcAngle;
  float directionTolerance;
  float prepareRadius;
  float startWidth;
  bool projectEnd;
  bool navSO;
};
File

IAnimationGraph.h

SAnimationTargetRequest::direction Data Member
C++
Vec3 direction;
SAnimationTargetRequest::directionTolerance Data Member
C++
float directionTolerance;
SAnimationTargetRequest::navSO Data Member
C++
bool navSO;
Description

we allow bigger errors in start position while passing through a smart object to avoid too much slowing down in front of it

SAnimationTargetRequest::position Data Member
C++
Vec3 position;
SAnimationTargetRequest::prepareRadius Data Member
C++
float prepareRadius;
SAnimationTargetRequest::projectEnd Data Member
C++
bool projectEnd;
SAnimationTargetRequest::startArcAngle Data Member
C++
float startArcAngle;
SAnimationTargetRequest::startWidth Data Member
C++
float startWidth;
SAnimationTargetRequest::!= Operator
C++
bool operator !=(const SAnimationTargetRequest& rhs) const;
SAnimationTargetRequest::== Operator
C++
bool operator ==(const SAnimationTargetRequest& rhs) const;
SAnimationTargetRequest::SAnimationTargetRequest Constructor
C++
SAnimationTargetRequest();