SActionEvent

C++
struct SActionEvent {
  EActionEvent m_event;
  int m_value;
  const char* m_description;
};
File

IGameFramework.h

SActionEvent::m_description Data Member
C++
const char* m_description;
SActionEvent::m_event Data Member
C++
EActionEvent m_event;
SActionEvent::m_value Data Member
C++
int m_value;
SActionEvent::SActionEvent Constructor
C++
SActionEvent(EActionEvent e, int val = 0, const char* des = 0);