INetSender

C++
struct INetSender {
  TSerialize ser;
  bool isServer;
  uint32 nCurrentSeq;
  uint32 nBasisSeq;
};
File

INetwork.h

INetSender::isServer Data Member
C++
bool isServer;
INetSender::nBasisSeq Data Member
C++
uint32 nBasisSeq;
INetSender::nCurrentSeq Data Member
C++
uint32 nCurrentSeq;
INetSender::ser Data Member
C++
TSerialize ser;
INetSender::~INetSender Destructor
C++
virtual ~INetSender();
INetSender::BeginMessage Method
C++
virtual void BeginMessage(const SNetMessageDef * pDef) = 0;
INetSender::BeginUpdateMessage Method
C++
virtual void BeginUpdateMessage(SNetObjectID) = 0;
INetSender::EndUpdateMessage Method
C++
virtual void EndUpdateMessage() = 0;
INetSender::GetStreamSize Method
C++
virtual uint32 GetStreamSize() = 0;
INetSender::INetSender Constructor
C++
INetSender(TSerialize sr, uint32 nCurrentSeq, uint32 nBasisSeq, bool isServer);