struct IFlashPlayerBootStrapper { };
IFlashPlayer.h
Bootstrapper to efficiently instantiate Flash assets on demand with minimal file IO
virtual ~IFlashPlayerBootStrapper();
virtual IFlashPlayer* CreatePlayerInstance(unsigned int options = IFlashPlayer::DEFAULT, unsigned int cat = IFlashPlayer::eCat_Default) = 0;
Bootstrapping
General property queries
virtual const char* GetFilePath() const = 0;
virtual size_t GetMetadata(char* pBuff, unsigned int buffSize) const = 0;
virtual bool Load(const char* pFilePath) = 0;
Initialization
virtual void Release() = 0;