struct IColorGradingController { };
IColorGradingController.h
virtual ~IColorGradingController();
virtual int LoadColorChart(const char* pChartFilePath) const = 0;
virtual int LoadDefaultColorChart() const = 0;
virtual void SetLayers(const SColorChartLayer* pLayers, uint32 numLayers) = 0;
virtual void UnloadColorChart(int texID) const = 0;