IAnimationGraphStateFactoryIterator

C++
struct IAnimationGraphStateFactoryIterator {
  struct SStateFactoryParameter {
    bool required;
    const char * type;
    const char * name;
    const char * humanName;
    const char * defaultValue;
    AnimationGraphUpgradeFunction upgradeFunction;
  };
  struct SStateFactory {
    const char * name;
    const char * humanName;
    const char * category;
    const SStateFactoryParameter * pParams;
  };
};
File

IAnimationGraphSystem.h

IAnimationGraphStateFactoryIterator::SStateFactory Structure
C++
struct SStateFactory {
  const char * name;
  const char * humanName;
  const char * category;
  const SStateFactoryParameter * pParams;
};
File

IAnimationGraphSystem.h

IAnimationGraphStateFactoryIterator::SStateFactoryParameter Structure
C++
struct SStateFactoryParameter {
  bool required;
  const char * type;
  const char * name;
  const char * humanName;
  const char * defaultValue;
  AnimationGraphUpgradeFunction upgradeFunction;
};
File

IAnimationGraphSystem.h

IAnimationGraphStateFactoryIterator::~IAnimationGraphStateFactoryIterator Destructor
C++
IAnimationGraphStateFactoryIterator::AddRef Method
C++
virtual void AddRef() = 0;
IAnimationGraphStateFactoryIterator::Next Method
C++
virtual bool Next(SStateFactory&) = 0;
IAnimationGraphStateFactoryIterator::Release Method
C++
virtual void Release() = 0;