struct IAnimationGraphCategoryIterator { struct SCategory { const char * name; bool overridable; bool usableWithTemplate; }; };
IAnimationGraphSystem.h
<> required for Interfuscator
struct SCategory { const char * name; bool overridable; bool usableWithTemplate; };
IAnimationGraphSystem.h
virtual ~IAnimationGraphCategoryIterator();
virtual void AddRef() = 0;
virtual bool Next(SCategory&) = 0;
virtual void Release() = 0;