IAIDebugStream

C++
struct IAIDebugStream {
};
File

IAIRecorder.h

IAIDebugStream::~IAIDebugStream Destructor
C++
virtual ~IAIDebugStream();
IAIDebugStream::GetCurrent Method
C++
virtual void* GetCurrent(float & startingFrom) = 0;
IAIDebugStream::GetCurrentIdx Method
C++
virtual int GetCurrentIdx() = 0;
IAIDebugStream::GetCurrentString Method
C++
virtual bool GetCurrentString(string & sOut, float & startingFrom) = 0;
IAIDebugStream::GetEndTime Method
C++
virtual float GetEndTime() = 0;
IAIDebugStream::GetName Method
C++
virtual char const* GetName() const = 0;
IAIDebugStream::GetNext Method
C++
virtual void* GetNext(float & startingFrom) = 0;
IAIDebugStream::GetSize Method
C++
virtual int GetSize() = 0;
IAIDebugStream::GetStartTime Method
C++
virtual float GetStartTime() = 0;
IAIDebugStream::IsEmpty Method
C++
virtual bool IsEmpty() = 0;
IAIDebugStream::Seek Method
C++
virtual void Seek(float whereTo) = 0;