struct IAIDebugStream { };
IAIRecorder.h
virtual ~IAIDebugStream();
virtual void* GetCurrent(float & startingFrom) = 0;
virtual int GetCurrentIdx() = 0;
virtual bool GetCurrentString(string & sOut, float & startingFrom) = 0;
virtual float GetEndTime() = 0;
virtual char const* GetName() const = 0;
virtual void* GetNext(float & startingFrom) = 0;
virtual int GetSize() = 0;
virtual float GetStartTime() = 0;
virtual bool IsEmpty() = 0;
virtual void Seek(float whereTo) = 0;