IActionFilter

C++
struct IActionFilter {
};
File

IActionMapManager.h

IActionFilter::~IActionFilter Destructor
C++
virtual ~IActionFilter();
IActionFilter::Enable Method
C++
virtual void Enable(bool enable) = 0;
IActionFilter::Enabled Method
C++
virtual bool Enabled() = 0;
IActionFilter::Filter Method
C++
virtual void Filter(const ActionId& action) = 0;
IActionFilter::GetMemoryUsage Method
C++
virtual void GetMemoryUsage(ICrySizer *) const = 0;
IActionFilter::GetName Method
C++
virtual const char* GetName() = 0;
IActionFilter::Release Method
C++
virtual void Release() = 0;
IActionFilter::SerializeXML Method
C++
virtual bool SerializeXML(const XmlNodeRef& root, bool bLoading) = 0;