Definitions of functions, types and variables.
typedef std::vector<EntityId> Entities;
IWorldQuery.h
typename CGameObjectExtensionHelper::Statics CGameObjectExtensionHelper ::ms_statics ;
IGameObject.h
stl::PoolAllocator* CRMIAllocator ::m_pAllocator = 0;
IGameObject.h
const int MAX_UPDATE_SLOTS_PER_EXTENSION = 5;
IGameObject.h