GameObject_Definitions

Definitions of functions, types and variables.

Entities Type
C++
typedef std::vector<EntityId> Entities;
File

IWorldQuery.h

CGameObjectExtensionHelper::ms_statics Variable
C++
File

IGameObject.h

CRMIAllocator::m_pAllocator Variable
C++
stl::PoolAllocator * CRMIAllocator::m_pAllocator = 0;
File

IGameObject.h

MAX_UPDATE_SLOTS_PER_EXTENSION Variable
C++
const int MAX_UPDATE_SLOTS_PER_EXTENSION = 5;
File

IGameObject.h