template <class T_Derived, class T_Parent, size_t MAX_STATIC_MESSAGES = 64> class CGameObjectExtensionHelper : public T_Parent;
IGameObject.h
static void GetGameObjectExtensionRMIData(void ** ppRMI, size_t * nCount);
const void * GetRMIBase() const;
static const SGameObjectExtensionRMI * Helper_AddMessage(SGameObjectExtensionRMI::DecoderFunction decoder, const char * description, ERMIAttachmentType attach, bool isServerCall, ENetReliabilityType reliability, bool lowDelay);