CPriorityPulseState

Class Hierarchy
C++
class CPriorityPulseState : public CMultiThreadRefCount;
File

INetwork.h

CPriorityPulseState::SPulse Structure
C++
struct SPulse {
  uint32 key;
  CTimeValue tm;
};
File

INetwork.h

CPriorityPulseState::SPulse::key Data Member
C++
uint32 key;
CPriorityPulseState::SPulse::tm Data Member
C++
CPriorityPulseState::SPulse::< Operator (SPulse&)
C++
bool operator <(const SPulse& rhs) const;
CPriorityPulseState::SPulse::< Operator (uint32)
C++
bool operator <(const uint32 _key) const;
CPriorityPulseState::SPulse::SPulse Constructor
C++
SPulse(uint32 k = 0, CTimeValue t = 0.0f);
CPriorityPulseState::CPriorityPulseState Constructor
C++
CPriorityPulseState();
CPriorityPulseState::GetNumPulses Method
C++
uint32 GetNumPulses() const;
CPriorityPulseState::GetPulses Method
C++
const SPulse * GetPulses() const;
CPriorityPulseState::Pulse Method
C++
void Pulse(uint32 key);