Tutorial info | |
---|---|
Difficulty | Beginner |
Updated | August 02, 2022 |
Software |
cryengine 5.x
visual studio C++ |
This is episode five in this 15-part build-a-game series on how to build Breeze, a third person jump-and-run platformer using CRYENGINE 5.6, hosted by Junior Evangelist Roman Perezogin.
In this episode, support engineer Joshua Nuttall tutorial shows you how to set up a third person camera and character using C++. Joshua also shows you best practices for adding custom CVars so designers and artists can easily adjust functionality at runtime.
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