Tutorial info | |
---|---|
Difficulty | Intermediate |
Updated | August 02, 2022 |
Software |
cryengine 5.6
visual studio C++ |
Learn how to apply animations to a character and make them playable in the latest installment of our Character Animation Pipeline tutorial series.
Time Topic
00:00 Intro
01:00 Generation a new solution
01:40 Opening Game Solution
02:30 Importing our Animations and Character Tool Check
03:45 Changing code in Visual Studio
04:05 Building the game
04:30 Changing preview file
05:10 Mannequin setup
06:55 Root motion resets explained
07:35 Outro