Tutorial info | |
---|---|
Difficulty | Beginner |
Updated | July 16, 2020 |
Software |
cryengine 5.6 |
The first video in the series introduces the terms and concepts used in PBR and texturing workflows. You will receive an overview of PBR, an explanation of standard texture map types, and a review of material functions and parameters.
The tutorial will arm you with a broad understanding of the topic in advance of the release of the second part in this mini-series, which provides a practical step-by-step guide that you can follow.
Topics covered: