Tutorial info | |
---|---|
Difficulty | Beginner |
Updated | July 14, 2022 |
Software |
cryengine 5.x |
Time Topic
0:28 Creating a character definition file
7:22 Adding the animated bird entity
9:46 Creating a material to make the sphere invisible
10:52 Introducing the entity component system
11:46 Adding a Rigid Body component to the bird
12:08 Playing the character's animations in Flow Graph
14:58 Linking the animated mesh to the sphere controller
15:36 Using boundary boxes to visualize collisions and adjust entities