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Missed any of our CRYENGINE streams on Twitch? Catch up on tutorials and game showcases over on our YouTube channel!
The official CRYENGINE Twitch channel is our home to our live broadcasts. If you haven’t given it a follow already, now’s a great time to do so, and you can join in the fun during our next live show. Of course, we appreciate that not everyone can always join us live. So today, we’re pleased to let you know that we’re bringing a wide range of broadcasts, from tutorials to deep dives into CRYENGINE-developed games, to our YouTube channel!
We have added a range of tutorial content featuring CRYENGINE experts. For instance, learn how to create particle effects with Senior FX Artist Viktor Ikkes or develop a night scene with our Learning Manager, Brian Dilg. This is the first drop of Twitch content we’re bringing to YouTube. We’ll add more as we go along, including recordings of future broadcasts so you can rewatch or catch up with the best of our Twitch CRYENGINE content.
In our next drop you will be able to catch up on our Game of The Year Awards, featuring Vertical Slice shows produced in partnership with devcom, for The Alien Cube, Uninvited Guest, Sniper Ghost Warrior Contracts 2, and the all-important award ceremony itself. These shows take a deep dive into each of the games, and hosts include Astrid Gooding, Head of Events at devcom, André Bernhardt, Managing Director at Indie Advisor, Gabriel Yakir Ketteler, Senior Manager CRYENGINE Ecosystem & Communications Gabriel Yakir Ketteler, and CRYENGINE Junior Technical Evangelist Roman Perezogin. Don’t forget to subscribe on YouTube too, so you get a notification when the next show or tutorial drops.
And to get you started, we’ve embedded a couple of our favorite tutorial broadcasts below:
Create laser effects with Viktor Ikkes:
Create a world with Brian Dilg:
If you have questions or feedback about CRYENGINE, let us know in the comments, on the forum, or via Facebook and Twitter. You can pick up tips and tricks about our game development, ask questions, and more by joining our community and the CRYENGINE development team over on our official CRYENGINE Discord channel. If you find a bug in the engine, please report it directly on GitHub, which helps us process the issue quickly and efficiently. You can find out how to submit feedback on GitHub, and access CRYENGINE source code, here.
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