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The latest chapter in our environment editor series shows you how to finalize the look of your game with a custom color grade.
Our Learning Manager Brian Dilg presents the next video in our environment editor series, which provides you with the skills to make beautiful worlds in CRYENGINE. In this tutorial, you will learn how to how to balance the final look of your game by creating a custom color grade using Photoshop. Brian also shows you how to design lighting in the engine to get the most out of what color grading can provide without degrading your image. The video explains where color grading fits in the render pipeline, best practices in Photoshop, color management, how to export a customized lookup table, and multiple methods of applying it to a level in CRYENGINE.
You can also follow along with the tutorial by using our comprehensive written documentation.
If you are new to the series, we recommend you start at the beginning! The series opens with an overview of the environment editor and then shows you how to master volumetric fog and use SVOGI and ambient lighting. You will also learn how to use HDR and filter post-production effects. Each tutorial is accompanied by written documentation.
You can download two free asset packs from the CRYENGINE Marketplace which accompany the course.
Thirteen environment presets covering a range of environment and time of day styles, from dawn to dusk. Scenes include:
A simple, clear night with a low moon in the sky
This pack includes three diverse scenes to use in conjunction with the tutorials:
To get the most out of these tutorials, you should be familiar with the basics of game development and using CRYENGINE. If you are completely new to CRYENGINE, we recommend that you download our beginner’s course or watch the tutorial on our YouTube channel.
Stay tuned to our usual channels for more tutorials, and don’t forget to subscribe to our YouTube channel. If you have suggestions for tutorials, let us know on the forum, or via Facebook and Twitter. You can ask questions, pick up tips and tricks, and more by joining our community and the CRYENGINE development team over on our official CRYENGINE Discord channel. If you find a bug in the engine, please report it directly on GitHub, which helps us to process the issue quickly and efficiently.
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