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Lighting Artist Lars Hofrichter delivers a must-watch presentation featuring CRYENGINE's powerful lighting and environment tools.
Great lighting reveals the beauty of your environments and sets the atmosphere for the player, immersing them in the moment. Learn how to master CRYENGINE's powerful lighting features in our latest Master Class, hosted by Lighting Artist Lars Hofrichter. This presentation will take you on a deep dive into our engine's lighting and environment tools, showing you how to achieve stunning results in your scenes.
In a little under 90 minutes, Lars walks you through every Environment Editor setting, showing you how to use SVOGI and volumetric fog, relevant console variables, and the interior and exterior lighting setup process. Follow along, and you will learn workflows showing you how to master time of day settings and set up your skybox, including creating a skybox texture in Photoshop. Lighting and fog components, clip volumes, and hidden settings are also covered.
Lars provides expert tips and tricks throughout this comprehensive presentation, showing you how to configure interdependent settings for optimal results that you won't find anywhere else. It's a real treat for anyone who wants to maximize the beauty of their levels.
This Master Class is aimed at those of you with some experience with game development and CRYENGINE. If you are completely new to our engine, we recommend that you download our beginner's course, which shows you how to make a complete game with CRYENGINE or watch the tutorial on our YouTube channel.
Don't forget to subscribe to our YouTube channel, where we host a range of content, including tutorials covering all aspects of the engine and game design. Pick up tips and tricks, ask questions, and more by joining our community and the CRYENGINE development team over on our official CRYENGINE Discord channel. You can leave us feedback about our engine and get social in the comments, on the forum, or via Facebook and Twitter.
If you find a bug in the engine, please report it directly on GitHub, which helps us to process the issue quickly and efficiently. Want to show your love for CRYENGINE? Pick up merch over on the official online Crytek Store.
We're always looking for new team members. At Crytek, we value diversity, and we actively encourage people from all kinds of backgrounds and experience levels to apply to our open positions, so join us over at LinkedIn and check out our careers page.