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Thanks to our ever-vigilant community of CryEngineers, today's minor release includes fixes for 5 issues. As always, please leave your feedback about the latest release in the forums.
Minor releases are intended to only fix issues and problems instead of adding new features. For more information on what we plan to include in our next major release, CRYENGINE 5.3, please check our public roadmap.
Full release notes for CRYENGINE 5.2.3
Audio
Fixed: FMOD Studio events did not assume obstruction and occlusion values on start.
Fixed: AreaManager: "InnerFadeDistance" property wasn't properly ex-/imported for AreaBox, AreaSphere and AreaShape.
Core Engine:
Fixed: UIElements not loading in CE 5.2.
Sandbox
Fixed: 'Console Variables' window crashes when a CVar is unregistered.
Fixed: Crash when opening a level while searching in the 'Console Variables' window.