Tutorial - Basics of physics constraints components

Learn about point, line, and plane constraints, which limit the movement of a physicalized entity. Topics covered:

  • Point constraints 00:14
  • Using Minimum & Maximum X Angle 02:26
  • Using damping on constraints 03:06
  • Limiting range of movement 03:33
  • The Free Position setting 03:40
  • Using Minimum & Maximum Angle to limit point constraint movement 03:49
  • Using Maximum YZ Angle to allow twist on a point constraint 04:09
  • Adjusting the position of a point constraint relative to a mesh 05:13
  • Point constraint use cases 05:37
  • Line constraints 06:34
  • Using Minimum & Maximum Limit to control range of movement along a line constraint 07:31
  • Using Attachment Collisions 08:39
  • Rotating a line constraint relative to a mesh 08:51
  • Using Lock Rotation 09:47
  • Plane constraints 10:05
  • Moving a plane constraint relative to the mesh 11:14
  • Using Twist rotation and Bend max angle with plane constraints 11:36
  • Using Bend max angle with plane constraint 12:13