Attach this to an Area, such as shape, box, solid, sphere, etc, to assign this environment to the Area.
Setting | Description |
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Environment | The environment you want to apply (the environment is created and set up in the Audio Controls Editor). |
FadeDistance | Distance between Audio Listener and the Area over which the Environment should fade (in engine units). |
Functions similar to a microphone; you listen to the world audio from a Listener position. The most prominent use is to attach it to cameras.
Setting | Description |
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Name | Name of the audio listener. |
Offset | Offset of the listener position. |
Barebone Audio Trigger that handles Audio Triggers created in the Audio Controls Editor.
Setting | Description | ||||||||||
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Play |
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Stop |
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Debug |
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For more information about Play/Stop behavior, please refer to the Play/Stop Behavior page.