Although CRYENGINE ships with a default set of keyboard shortcuts, a high level of user customization is still possible to suit project or individual user needs. All customized settings can be returned to default with the Reset All button.
Keyboard Shortcuts can be found under Edit -> Keyboard Shortcuts from the Menu Bar of the main Sandbox Editor interface.
Categories within CRYENGINE such as Designer, Edit Mode, Editor, General and Level, are displayed in the Keyboard Shortcuts window. The Actions, Commands and Shortcuts that apply to each category can be made visible/invisible through expandable/collapsible menus - this follows a conventional right pointing arrow to indicate a collapsed set of Actions and a downward pointing arrow to indicate that the Actions are in an expanded state.
In the screenshot above, the Level category has been been expanded to show the respective Actions, Commands and the Keyboard Shortcuts (in this case the default Shortcuts).
Other features found in the window include:
Feature | Description |
---|---|
Search | Alphanumeric user search. |
Add Custom | Permits the addition of a Custom Command and the respective shortcut assigned by the user. |
Reset All | Resets shortcuts to the as shipped default condition. |
Import | Allows a user(s) to import the Keyboard Shortcut settings created/used by another user/saved in a file location. |
Export | Allows Keyboard Shortcut settings to be exported for sharing with other users. |
Customization is very easy to achieve and gives individual users and Leads great flexibility in changing a default Keyboard Shortcut(s), creating a keyboard shortcut for an Action that has no default setting and/or creating multiple shortcuts for a given Action/Command.
In the example below we are going to give the Terrain Painter Action a shortcut (there is no default setting for this Action in the as shipped condition).
10. Your new customized shortcut is saved to your Keybinds.json file which can be found in your user Appdata folder.
The Appdata folder is a hidden folder. See Restoring Default Settings to learn how to make this folder visible.
If you want other users to be able to share your customized Keyboard Shortcuts then you have to create a *.json file and save it - this is the Exporting process.
The importing process allows users to share customized Keyboard Shortcuts that have been created by others or are for use in certain projects only etc. In essence it is a reverse of the Exporting process described above.
The F-keys on your keyboard have specific functions: some open certain commonly used tools and some perform commonly performed actions:
Key | Description |
---|---|
F1 | Opens the CRYENGINE V documentation. Hover this over a tool or panel and if any documentation exists for it, the relevant page will open in your internet browser. |
F2 | Allows users to rename a selected asset. |
F3 | Find/find next search result. |
F4 | Bring the level editor (main viewport + side panels) back into focus. |
F5 | Jump into game mode. |
F7 | Export to engine. |
F11 | Activate full-screen mode. |
F12 | Take a screenshot of the currently active window. Clicking on the notification that pops up when you take the screenshot will open this folder in the Windows Explorer. |