Used to capture video clips while a game is running and save them locally or to the cloud.
Inputs
Port | Type | Description |
---|---|---|
Capture | Any | Begins capturing a video clip |
DurationBefore | Float | Records the specified number of seconds before theCapture input triggers |
DurationAfter | Float | Records the specified number of seconds after theCapture input triggers |
ClipName | String | Usage details are specific to the operating system |
LocalizedClipName | String | Usage details are specific to the operating system |
Metadata | String | (Optional) Tags video clips |
Outputs
Port | Type | Description |
---|---|---|
BeganCapture | Any | Triggers when video clip capturing begins |
Error | Any | Triggers when a clip capture error occurs |
Video player node that is using USMPlayer UIElement.