Move an entity to a destination position at a defined speed or in a defined interval of time.
Inputs
Port | Type | Description |
---|---|---|
Destination | Vec3 | Position of the destination. |
DynamicUpdate | Boolean | Indicates if destination position is to be followed if it changes. |
ValueType | Integer | Type of input: Speed, Time, |
Value | Float | Speed (m/sec) or Time (sec) value |
EaseInDistance | Float | Distance from destination at which the entity starts slowing down |
EaseOutDistance | Float | Distance from destination at which the entity starts speeding up |
CoordSys | Integer | Coordinate system of the destination: Parent, World, or Local. |
Start | Any | Starts movement |
Stop | Any | Stops movement |
Outputs
Port | Type | Description |
---|---|---|
Current | Vec3 | Current position |
Start | Any | Activated when Start is triggered |
Stop | Any | Activated when Stop is triggered |
Finish | Any | Activated when the destination is reached |
Done | Any | Activated when the destination is reached or Stop is triggered. |
Rotate at a defined speed.
Inputs
Port | Type | Description |
---|---|---|
Pause | Any | Pause updates |
Speed | Vec3 | Angular velocity (degrees/sec) |
CoordSys | Integer | Coordinate system for rotation: World, Local |
Outputs
Port | Type | Description |
---|---|---|
Current | Vec3 | Current rotation in degrees |
CurrentRad | Vec3 | Current rotation in radians |
Rotate an entity during a defined period of time or with a defined speed.
Inputs
Port | Type | Description |
---|---|---|
Destination | Vec3 | Destination position (in degrees) |
DynamicUpdate | Boolean | If dynamic updates are enabled or not |
ValueType | Integer | Type of input value: Speed (m/sec) or Time (sec) |
Value | Float | Value of Speed or Time |
CoordSys | Integer | Coordinate system of the destination: Parent, World, Local |
Start | Any | Starts movement |
Stop | Any | Stops movement |
Outputs
Port | Type | Description |
---|---|---|
Current | Vec3 | Current rotation in degrees |
CurrentRad | Vec3 | Current rotation in radians |
Start | Any | Activated when Start input is triggered |
Stop | Any | Activated when Stop input is triggered |
Finish | Any | Activated when destination rotation is reached |
Done | Any | Activated when destination rotation is reached or Stop is triggered |