GameToken set/get. Listener for when a GameToken gets changed with an optional comparison value.
Check if the value of a game token equals to a value.
Check if a game token equals to any of a list of values.
Get the value of a game token.
Operate on a GameToken.
Set the value of a game token.
When 'Trigger' is activated, the game tokens previously saved with a 'store' flow node (supposedly at the end of the previous level) will recover their stored value.
When triggered, the value of all specified game tokens will be internally stored. Those values can be restored by using the 'restore' flow node in next level.
Advance to a new level.