Mission Nodes

GameToken

GameToken set/get. Listener for when a GameToken gets changed with an optional comparison value.

GameTokenCheck

Check if the value of a game token equals to a value.

GameTokenCheckMulti

Check if a game token equals to any of a list of values.

GameTokenGet

Get the value of a game token.

GameTokenModify

Operate on a GameToken.

GameTokenSet

Set the value of a game token.

GameTokensLevelToLevelRestore

When 'Trigger' is activated, the game tokens previously saved with a 'store' flow node (supposedly at the end of the previous level) will recover their stored value.

GameTokensLevelToLevelStore

When triggered, the value of all specified game tokens will be internally stored. Those values can be restored by using the 'restore' flow node in next level.

LoadNextLevel

Advance to a new level.

Deprecated Nodes

  • CheckGameToken
  • EndLevelNew
  • GetGameToken
  • ModifyToken
  • SetGameToken