Handles Material Flash GotoAndPlay.
Handles flash FS command.
Used for Material Flash Invoke.
The MaterialFX end node for an HUD.
Inputs
Port | Type | Description |
---|---|---|
Trigger | Any | MaterialFX end node |
The MaterialFX start node for an HUD.
Inputs
Port | Type | Description |
---|---|---|
Start | Any | Triggered automatically by the material effect |
Outputs
Port | Type | Description |
---|---|---|
Started | Any | Triggered when the material effect has started |
Distance | Float | Outputs the distance to the player |
Param1 | Float | Custom parameter 1 |
Param2 | Float | Custom parameter 2 |
Intensity | Float | Dynamic value set by game code |
BlendOutTime | Float | Outputs the material effect blend out time in seconds |