Debug Nodes

CSVDumper

Used to store the cell values of the specified .csv file.

ConsoleVariable

Sets/Gets the value of a console variable (CVar).

DisplayMessage

If an entity is not provided, the local player will be used instead.

ExecuteString

Executes a string like when using the console.

FloatToString

Outputs a float in string format, with limited amount of decimals. Used for debug visualization.

Frame

Used to output the current frame rate data.

FrameExtended

When activated, this node outputs the current frame rate data and the lowest, highest and the average frame rate.

InputKey

FlowNode to catch key inputs. Use only for debugging. It is enabled by default. Entity Input needs to be used in multiplayer.

Log

Logs string input message to console. Useful for debugging events.

Memory

Used to display video memory data.