Used to store the cell values of the specified .csv
file.
Sets/Gets the value of a console variable (CVar).
If an entity is not provided, the local player will be used instead.
Executes a string like when using the console.
Outputs a float in string format, with limited amount of decimals. Used for debug visualization.
Used to output the current frame rate data.
When activated, this node outputs the current frame rate data and the lowest, highest and the average frame rate.
FlowNode to catch key inputs. Use only for debugging. It is enabled by default. Entity Input needs to be used in multiplayer.
Logs string input message to console. Useful for debugging events.
Used to display video memory data.