s_PlaybackFilter
Toggles filter to select certain sounds to be played only. Default is 0 (off). 1 : Only Voice Sounds 2 : No Voice Sounds +a : Ambience +b : Ambience Oneshots +c : Collisions +d : Dialog +e : MP Chat +f : Footsteps +g : General Physics +h : HUD +i : Unused +j : FlowGraph +k : Unused +l : Living Entity +m : Mechanic Entity +n : NanoSuit +o : SoundSpot +p : Particles +q : AI Pain/Death +r : AI Readability +s : AI Readability Response +t : TrackView +u : Projectile +v : Vehicle +w : Weapon +x : Explosion +y : Player Foley +z : Animation Usage: s_PlaybackFilter [1,2,a..z].