SMEMORYPOOLSOUNDSECONDARY

s_MemoryPoolSoundSecondary
REQUIRE_APP_RESTART

Sets the size in MB of the secondary sound memory pool. On PS3 it is located in RSX memory, on Xbox360 its Physical memory.
Usage: s_MemoryPoolSoundSecondary [0..]
0:			, PC:0, PS3:16, X360:4
Default is 0 .