PDRAWHELPERSNUM

p_draw_helpers_num

Toggles display of various physical helpers. The value is a bitmask:
bit 0  - show contact points
bit 1  - show physical geometry
bit 8  - show helpers for static objects
bit 9  - show helpers for sleeping physicalized objects (rigid bodies, ragdolls)
bit 10 - show helpers for active physicalized objects
bit 11 - show helpers for players
bit 12 - show helpers for independent entities (alive physical skeletons,particles,ropes)
bits 16-31 - level of bounding volume trees to display (if 0, it just shows geometry)
Examples: show static objects - 258, show active rigid bodies - 1026, show players - 2050