Turns on MaterialEffects debug messages. 1=Collisions, 2=Breakage, 3=Both
Turns on Material FlowGraph FX manager debug messages.
Turns on/off visual debugging for MFX system
*TODO*
Enables MaterialEffects.
Enable attached effects (characters, entities...)
Enabled Flowgraph based Material effects. Default: On
Impact threshold for particle effects. Default: 2.0
Max dist (how far away before scale is clamped)
Max scale (when particle is far)
Min scale (when particle is close)
Impact threshold for sound effects if we're rolling. Default: 3.5
Reload MFX Spreadsheet
Reload MaterialEffect's FlowGraphs
Serialize Flowgraph based effects. Default: On
Impact threshold for sound effects. Default: 1.5
Timeout (in seconds) to avoid playing effects too often