CONSOLEPREFIXMFX

Console Commands and Variables with Prefix MFX_



Possible Flags: READONLY, DEPRECATED, DUMPTODISK, REQUIRE_LEVEL_RELOAD, REQUIRE_APP_RESTART, RESTRICTEDMODE

Alphabetically Sorted

Console Variables and Commands

    mfx_Debug

      
      Turns on MaterialEffects debug messages. 1=Collisions, 2=Breakage, 3=Both
      

    mfx_DebugFlowGraphFX

      
      Turns on Material FlowGraph FX manager debug messages.
      

    mfx_DebugVisual

      
      Turns on/off visual debugging for MFX system
      

    mfx_DebugVisualFilter

      *TODO*

    mfx_Enable

      
      Enables MaterialEffects.
      

    mfx_EnableAttachedEffects

      
      Enable attached effects (characters, entities...)
      

    mfx_EnableFGEffects

      
      Enabled Flowgraph based Material effects. Default: On
      

    mfx_ParticleImpactThresh

      
      Impact threshold for particle effects. Default: 2.0
      

    mfx_pfx_maxDist

      
      Max dist (how far away before scale is clamped)
      

    mfx_pfx_maxScale

      
      Max scale (when particle is far)
      

    mfx_pfx_minScale

      
      Min scale (when particle is close)
      

    mfx_RaisedSoundImpactThresh

      
      Impact threshold for sound effects if we're rolling. Default: 3.5
      

    mfx_Reload

      
      Reload MFX Spreadsheet
      

    mfx_ReloadFGEffects

      
      Reload MaterialEffect's FlowGraphs
      

    mfx_SerializeFGEffects

      
      Serialize Flowgraph based effects. Default: On
      

    mfx_SoundImpactThresh

      
      Impact threshold for sound effects. Default: 1.5
      

    mfx_Timeout

      
      Timeout (in seconds) to avoid playing effects too often