scripting system
Enables code coverage
Enables the script debugger. 1 to trigger on breakpoints and errors 2 to only trigger on errors Usage: lua_debugger [0/1/2]
Shows the Lua debugger window
Dumps lua states
Dumps the current state of the lua memory (defined symbols and values) into the file LuaState.txt
Forces a garbage collection of the lua state
Reloads given script files and their dependencies
Enables/disables logging of the called lua functions and respective callstacks, whenever a new lua object is instantiated.
Stops on error