CONSOLEPREFIXHUD

Console Commands and Variables with Prefix HUD_



Possible Flags: READONLY, DEPRECATED, DUMPTODISK, REQUIRE_LEVEL_RELOAD, REQUIRE_APP_RESTART, RESTRICTEDMODE

Alphabetically Sorted

Console Variables and Commands

    hud_allowMouseInput

      
      Allows mouse input on menus and special hud objects.
      

    hud_aspectCorrection

      
      Aspect ratio corrections for controller rotation: 0-off, 1-direct, 2-inverse
      

    hud_bobHud

      *TODO*

    hud_cameraDistance

      *TODO*

    hud_cameraOffsetZ

      *TODO*

    hud_cameraOverride

      *TODO*

    hud_canvas_width_adjustment

      
      MP only. Multiplies the width of the HUD's virtual canvas in cases where it may overlap monitor boundaries in multi-monitor setups. Not that, before this multiplier is applied, the HUD clamps itself to a 16:9 res.
      

    hud_cgf_positionRightScale

      *TODO*

    hud_cgf_positionScaleFOV

      *TODO*

    hud_colorLine

      
      HUD line color.
      

    hud_colorOver

      
      HUD hovered color.
      

    hud_colorText

      
      HUD text color.
      

    hud_colour_enemy

      
      An enemy specific hex code colour string. Used in tagnames, battlelog etc.
      

    hud_colour_friend

      
      A friend specific hex code colour string. Used in tagnames, battlelog etc..
      

    hud_colour_localclient

      
      A local player specific hex code colour string. Used in tagnames, battlelog etc..
      

    hud_colour_squaddie

      
      A friend on local player's sqaud specific hex code colour string. Used in tagnames, battlelog etc.
      

    hud_ContextualHealthIndicator

      
      Display the HealthBar directly on the enemy screen position when scanned.
      

    hud_Crosshair_ironsight_fadeInDelay

      *TODO*

    hud_Crosshair_ironsight_fadeInTime

      *TODO*

    hud_Crosshair_ironsight_fadeOutTime

      *TODO*

    hud_Crosshair_laser_fadeInTime

      *TODO*

    hud_Crosshair_laser_fadeOutTime

      *TODO*

    hud_Crosshair_shotgun_spreadMultiplier

      *TODO*

    hud_ctrlZoomMode

      
      Weapon aiming mode with controller. 0 is same as mouse zoom, 1 cancels at release
      

    hud_debug3dpos

      *TODO*

    hud_detach

      *TODO*

    hud_double_taptime

      *TODO*

    hud_faderDebug

      
      Show Debug Information for FullScreen Faders. 2 = Disable screen fading
      

    hud_hide

      *TODO*

    hud_inputprompts_dropPromptTime

      *TODO*

    hud_InterestPoints_ScanDistance_Ammo

      
      Scan distance in which ammo crates are displayed
      

    hud_InterestPoints_ScanDistance_Explosives

      
      Scan distance in which explosives (mines) are displayed
      

    hud_InterestPoints_ScanDistance_Hazards

      
      Scan distance in which hazards are displayed
      

    hud_InterestPoints_ScanDistance_Items

      
      Scan distance in which items are displayed
      

    hud_InterestPoints_ScanDistance_Story

      
      Scan distance in which general story objects are displayed
      

    hud_InterestPoints_ScanDistance_Units

      
      Scan distance in which units are displayed
      

    hud_InterestPoints_ScanDistance_Vehicles

      
      Scan distance in which vehicles are displayed
      

    hud_InterestPointsAtActorsHeads

      *TODO*

    hud_objectiveIcons_flashTime

      
      Time between icon changes for flashing objective icons
      

    hud_ondemandloading_2d

      
      Enables / disabling ondemand loading for 2d hud
      

    hud_ondemandloading_3d

      
      Enables / disabling ondemand loading for 3d hud
      

    hud_overscanBorder_depthScale

      *TODO*

    hud_psychoPsycho

      
      Psycho subtitles enabled.
      

    HUD_setCustomSafeArea

      
      Set a custom safe area 0->1 is proportion or, >1 is an ID.
      

    hud_startPaused

      
      The game starts paused, waiting for user input.
      

    hud_stereo_icon_depth_multiplier

      *TODO*

    hud_stereo_minDist

      *TODO*

    hud_subtitles

      
      Subtitle mode. 0==Off, 1=All, 2=CutscenesOnly
      

    hud_tagging_duration

      *TODO*

    hud_tagging_duration_assaultDefenders

      *TODO*

    hud_tagging_enabled

      *TODO*

    hud_tagnames_EnemyTimeUntilLockObtained

      *TODO*

    hud_warningDisplayTimeMP

      *TODO*

    hud_warningDisplayTimeSP

      *TODO*