Enable/Disable AI during the demo
Time Demo Filename
Console command to run when demo is finished
Add a crysizer tree to memreplay when demo is finished
Stop memreplay when demo is finished
number of updates per second
enable/disable the game state recording
Max number of frames to save
Disable info display during demo playback
Number of horizontal orientations to play the demo using e.g. 3 will play: looking ahead, 120deg left, 120deg right default/min: 1
Number of times to loop timedemo
Panoramic view when playing back demo
Enable demo profiling
Quit game after demo runs finished
Restart level after each loop: 0 = Off; 1 = use quicksave on first playback; 2 = load level start
Save timedemo every frame during recording, in case game crashes timedemo will be reliable
Save level stats at the end of the loop
Make screenshot on specified frame during demo playback, If Negative then do screen shoot every N frame
ScrollLock pauses demo play/record
Load's a file at 1st argument with the list of levels and play time demo on each
Prepares and starts time demos for the specified set of level names
Sets the time of day to override in game settings if not negative
Enables VTune profiling when running time demo