template <class T> class TActionHandler;
IActionMapManager.h
void AddHandler(const ActionId& actionId, TOnActionHandler fnHandler);
setup action handlers
bool Dispatch(T* pThis, EntityId entityId, const ActionId& actionId, int activationMode, float value);
call action handler
bool Dispatch(T* pThis, EntityId entityId, const ActionId& actionId, int activationMode, float value, bool& rVal);
call action handler
TOnActionHandler GetHandler(const ActionId& actionId);
get action handler
size_t GetNumHandlers() const;
typedef std::multimapTActionHandlerMap;