class SMFXResourceList;
IMaterialEffects.h
SMFXDecalListNode * m_decalList;
SMFXFlowGraphListNode * m_flowGraphList;
SMFXForceFeedbackListNode * m_forceFeedbackList;
SMFXParticleListNode * m_particleList;
SMFXSoundListNode * m_soundList;
void AddRef();
static SMFXResourceListPtr Create();
static void FreePool();
void Release();