SKinSkeletonRawData

C++
struct SKinSkeletonRawData {
  KIN_SKELETON_TRACKING_STATE eTrackingState;
  DWORD dwTrackingId;
  DWORD dwEnrollmentIndex;
  DWORD dwUserIndex;
  SHandPositions screenHands;
  Vec4 vPosition;
  Vec4 vSkeletonPositions[KIN_SKELETON_POSITION_COUNT];
  KIN_SKELETON_POSITION_TRACKING_STATE eSkeletonPositionTrackingState[KIN_SKELETON_POSITION_COUNT];
  DWORD dwQualityFlags;
};
File

IInput.h

Members
Members
Description
SHandPositions screenHands;
x and y range from -1 to +1 - z from 0 to 1