struct SKinSkeletonRawData { KIN_SKELETON_TRACKING_STATE eTrackingState; DWORD dwTrackingId; DWORD dwEnrollmentIndex; DWORD dwUserIndex; SHandPositions screenHands; Vec4 vPosition; Vec4 vSkeletonPositions[KIN_SKELETON_POSITION_COUNT]; KIN_SKELETON_POSITION_TRACKING_STATE eSkeletonPositionTrackingState[KIN_SKELETON_POSITION_COUNT]; DWORD dwQualityFlags; };
IInput.h
Members |
Description |
SHandPositions screenHands; |
x and y range from -1 to +1 - z from 0 to 1 |