Enumerations used in the Math system.
enum cull { CULL_EXCLUSION, CULL_OVERLAP, CULL_INCLUSION };
Cry_Camera.h
Members |
Description |
CULL_EXCLUSION |
The whole object is outside of frustum. |
CULL_OVERLAP |
The object & frustum overlap. |
CULL_INCLUSION |
The whole object is inside frustum. |
enum EGeomForm { GeomForm_Vertices, GeomForm_Edges, GeomForm_Surface, GeomForm_Volume };
Cry_Geo.h
Random geometry generation functions.
enum EGeomType { GeomType_None, GeomType_BoundingBox, GeomType_Physics, GeomType_Render };
Cry_Geo.h
enum type_identity { IDENTITY };
Cry_Math.h
enum type_max { VMAX };
Cry_Math.h
enum type_min { VMIN };
Cry_Math.h
enum type_zero { ZERO };
Cry_Math.h