struct IEntityFlowGraphProxy : public IEntityProxy { };
IEntityProxy.h
Flow Graph proxy allows entity to host reference to the flow graph.
virtual void AddEventListener(IEntityEventListener * pListener) = 0;
virtual IFlowGraph* GetFlowGraph() = 0;
virtual void RemoveEventListener(IEntityEventListener * pListener) = 0;
virtual void SetFlowGraph(IFlowGraph * pFlowGraph) = 0;