Game_Definitions

Definitions of functions, types and variables.

DECLARE_COMPONENT_POINTERS Function
C++
DECLARE_COMPONENT_POINTERS(IGameObjectExtension);
File

IGameFramework.h

INeuralNetPtr Type
C++
typedef _smart_ptr INeuralNetPtr;
File

IGameFramework.h

THUDWarningId Type
C++
typedef uint32 THUDWarningId;
File

IGameFramework.h

LOCAL_PLAYER_ENTITY_ID Variable
C++
const EntityId LOCAL_PLAYER_ENTITY_ID = 0x7777u;
File

IGameFramework.h

Description

30583 between static and dynamic EntityIDs