You can access the tools to customize Keyboard Shortcuts Tools > Customize Keyboard .
Perspective Viewport | ||
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Viewport Navigation | ||
W,A,S,D | Dolly Camera in Viewport | |
Shift | W,A,S,D | Navigate in Viewport with double speed |
Ctrl | F1 - F12 | Store camera rotation & position in buffer (will be saved with level) |
Shift | F1 - F12 | Restore camera rotation & position saved in buffer (will be saved with level) |
Tool Operations | ||
1 | Move Tool | |
2 | Rotate Tool | |
3 | Scale Tool | |
4 | Select Tool | |
5 | Select Area Tool | |
Ctrl | W | toggles between World & Local Coordinate system |
Ctrl | 1 | Axis Constrain: Terrain |
Ctrl | 3 | Axis Constrain: X Axis |
Ctrl | 2 | Axis Constrain: XY Plane |
Ctrl | 4 | Axis Constrain: Y Axis |
G | Toggles Grid Snap | |
Display & Select Objects | ||
H | Hide selected object | |
Ctrl | H | Unhide All |
F | Freeze: selected objects will be unselected and can not be selected anymore | |
Ctrl | F | UnFreeze All: formerly frozen objects can be selected again |
Shift | Space | Toggles helper icons in the viewport |
Shift + Ctrl | Space | Lock Current Selection |
Ctrl | T | Show Select Object panel |
Shift + Ctrl | F | Activates Search in Perspective Viewport: objects with names matching the search string will automatically selected |
Game | ||
Ctrl | G | Switch to Game in Editor |
Escape | Stops Game in Editor | |
Ctrl | P | Toggles Realtime Physics and AI |
File Operations | ||
Ctrl | O | Open Level |
Ctrl | S | Save Level |
Ctrl | E | Export to Engine |
Shift + Ctrl | L | Load Group |
Shift + Ctrl | S | Save Group |
Edit Operations | ||
Alt | Back | Undo |
Ctrl | Z | Undo |
Shift | Back | Redo |
Shift + Ctrl | Z | Redo |
Ctrl + Alt | H | Hold: creates a temporary copy of the status of your level file |
Ctrl + Alt | F | Fetch: restores a temporary copy of your level file which you stored via HOLD |
Ctrl | C | Clone selected object |
Delete | Delete selected object | |
CTRL | V | Paste Text |
Panels & Windows | ||
M | Open Material Editor | |
Ctrl + Alt | SPACE | Quick Access Console: opens an onscreen console under the cursor |
T | Open Track View Panel | |
` | Show Console Window | |
~ | Show Console Window | |
Ctrl | Tab | Cycle through 2D Viewports (top, front, left) |
F3 | Toggle Wireframe mode | |
Z | Frame selected objects |