Toolbar - Environment Modes

Introduction

A new Environment Modes toolbar has been added to the Editor, this will save you time when debugging issues in your scenes.

To activate the Environment Modes toolbar in CRYENGINE Sandbox right click on an empty space in the menu tabs of the sandbox. This will activate a menu that will allow you to add additional toolbars to the UI .

Select EnvironmentModes from the drop down menu and you will see that the Environment Modes toolbar has been added to your UI in the Editor.

These have been introduced to save you time so you do not have to remember a number of Cvars and commands. Some of these are already available in the 4th tab of the rollup bar, however sometimes those extras clicks are too much, so they have been exposed directly onto the main interface via the toolbar.

Toolbar Breakdown

From left to right - all the buttons in the toolbar have been listed below along with the Cvar being modified.

All but one of the buttons are toggles i.e. on/off. The TOD cycle button runs through a series of settings for the time of day = 0, 1.5, 3, 4.5 etc...

No.IconWhat it doesCvar / command being used
1toggle global fog on/offe_Fog
2toggle Clouds on/offe_Clouds
3toggle Rain on/offr_Rain
4toggle Sun on/offe_Sun
5toggle Skybox on/offe_Skybox
6Cycle through time of day (1.5hr increments)e_TimeOfDay
7toggle screen space reflections on/offr_SSReflections
8toggle Shadows on/offe_Shadows
9toggle Transparent objects on/offr_TransparentPasses
10toggle Screen Space Direction Occlusion on/offr_ssdo
11toggle Dynamic lights on/offe_DynamicLights
12toggle Brushes on/offe_Brushes
13toggle Designer Geometry on/offsolids (editor command not a Cvar)
14toggle Entities on/offe_Entities
15toggle Prefabs on/offprefabs (editor command not a Cvar)
16toggle Vegetation on/offe_Vegetation
17toggle Decals on/offe_Decals
18toggle Terrain on/offe_Terrain
19toggle Particles on/offe_Particles
20toggle Flares on/offr_Flares
21toggle Light Beams on/offr_Beams
22toggle Fog Volumes fog on/offe_FogVolumes
23toggle Ocean Water on/offe_WaterOcean
24toggle Water Volumes on/offe_WaterVolumes
25toggle Wind on/offe_Wind
26toggle Object Bounding Boxes on/offe_BBoxes