A new Environment Modes toolbar has been added to the Editor, this will save you time when debugging issues in your scenes.
To activate the Environment Modes toolbar in CRYENGINE Sandbox right click on an empty space in the menu tabs of the sandbox. This will activate a menu that will allow you to add additional toolbars to the UI .
Select EnvironmentModes from the drop down menu and you will see that the Environment Modes toolbar has been added to your UI in the Editor.
These have been introduced to save you time so you do not have to remember a number of Cvars and commands. Some of these are already available in the 4th tab of the rollup bar, however sometimes those extras clicks are too much, so they have been exposed directly onto the main interface via the toolbar.
From left to right - all the buttons in the toolbar have been listed below along with the Cvar being modified.
All but one of the buttons are toggles i.e. on/off. The TOD cycle button runs through a series of settings for the time of day = 0, 1.5, 3, 4.5 etc...
No. | Icon | What it does | Cvar / command being used |
---|---|---|---|
1 | toggle global fog on/off | e_Fog | |
2 | toggle Clouds on/off | e_Clouds | |
3 | toggle Rain on/off | r_Rain | |
4 | toggle Sun on/off | e_Sun | |
5 | toggle Skybox on/off | e_Skybox | |
6 | Cycle through time of day (1.5hr increments) | e_TimeOfDay | |
7 | toggle screen space reflections on/off | r_SSReflections | |
8 | toggle Shadows on/off | e_Shadows | |
9 | toggle Transparent objects on/off | r_TransparentPasses | |
10 | toggle Screen Space Direction Occlusion on/off | r_ssdo | |
11 | toggle Dynamic lights on/off | e_DynamicLights | |
12 | toggle Brushes on/off | e_Brushes | |
13 | toggle Designer Geometry on/off | solids (editor command not a Cvar) | |
14 | toggle Entities on/off | e_Entities | |
15 | toggle Prefabs on/off | prefabs (editor command not a Cvar) | |
16 | toggle Vegetation on/off | e_Vegetation | |
17 | toggle Decals on/off | e_Decals | |
18 | toggle Terrain on/off | e_Terrain | |
19 | toggle Particles on/off | e_Particles | |
20 | toggle Flares on/off | r_Flares | |
21 | toggle Light Beams on/off | r_Beams | |
22 | toggle Fog Volumes fog on/off | e_FogVolumes | |
23 | toggle Ocean Water on/off | e_WaterOcean | |
24 | toggle Water Volumes on/off | e_WaterVolumes | |
25 | toggle Wind on/off | e_Wind | |
26 | toggle Object Bounding Boxes on/off | e_BBoxes |