The first one is the Mirror tool. This function is almost same as the mirror modifier in the “Blender”. You will be able to mirror a mesh along an arbitrary plane as well as its local X, Y or Z axis plane with this tool.
If you start to decide to use the mirror tool, you should put a mirror plane and select which axis will be used as a mirror plane with the translation or rotation Gizmo and then press the “Apply” button in the Mirror tool panel.
Apply - Split a mesh by a mirror plane and copy the half part to the other part and then start the mirror editing. Invert - Invert a direction of the mirror plane. You can check that the arrow direction changes after pressing Center Pivot - Move the pivot position to the center of the bound box. Align X, Align Y and Align Z - Align Mirror plane by X axis, Y axis or Z axis. Freeze - After you finish mirror editing and freeze the current geometry, you should press this button. | |
Mirror tool Panel |
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